Career Opportunities

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Interested in joining us? We’re always looking for capable adventurers to join our party! If you have a passion for games, a keen eye for detail, and a good head on your shoulders, then you’re more than welcome to drop us a line. Just be sure to strap on in because you’re in for the ride of your life!

Tips

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Please send us a well written CV / resume, that is compelling to read, and geared towards game development or the opening that interests you.

Job Application Form

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Internship Program

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School:

Course:

No. of Months Required:

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2D Animator

Requirements:

  • Proficient in Adobe Flash animation for gaming.
  • Has a keen mind for solving technicalities
  • Mid to high level of proficiency in Photoshop and/or Illustrator.
  • Excellent grasp of character and environment animation.
  • Unity and Spine animation skills is a plus!
  • Team-player.

Responsibilities:

  • Provide any assigned 2D animation needs in a timely manner.
  • Capacity to maintain creative vision from concept to final assets.

Bonus Points!

  • Fast learner.
  • Attentive to details.
  • Embraces the gaming culture and aware of current industry trends.

Project Manager (Japanese Speaking)

Duties and Responsibilities:

  • Would be the main liason between the Japanese Studio production and Secret6 production lines;
  • Coordinate with 3D Management on internal resource allocation and assignment of assets;
  • Ensures downloads of all project assets, feedback and reference materials for the project;
  • Ensures asset submissions adhere to quality, milestones and deadlines.
  • Provide work production estimates and schedules for client approval;
  • Ensures efficient communication between Art Director, leads and artists;
  • Provides and maintains comprehensive project reports

Qualifications:

  • Should be able to communicate effectively both in Japanese and English;
  • Should have working knowledge of a 3D pipeline, preferrably realistic and stylized AAA;
  • Should be familiar with all current 3D related softwares and tools;

Multimedia Artist

Job Description

  • Able to create visual concepts from imagination and to communicate ideas that inspire, inform or captivate.
  • Able to develop the overall layout and design for advertisements, brochures, posters, logos and other eye catching graphics for a variety of different businesses along original company names.
  • Able to do compositing, layout, edit and creates visual and special effects for video.
  • Should be experienced in handling varied workloads.

Duties and Responsibilities

  • Develop graphics and visual images for product illustrations, logos, websites and any other requirements.
  • Create graphic designs that convey a message and identify a product.
  • Proficiency in using Photoshop, Illustrator, After Effects & Premiere.
  • Confidently able to present the design to clients or the art director.
  • Incorporate changes recommended by the clients into the final design.
  • Graduate of Multimedia Design, specializing in Advertising is preferred.
  • 2-3 years relevant work experience as a graphic designer.

Qualifications

  • Graduate of Multimedia Design, specializing in Advertising is preferred.
  • 2-3 years relevant work experience as a graphic artist and/or motion graphic artist.

3D Artist

Highly skilled generalists required for AAA projects.

Requirements:

  • Proficient in Maya
  • Proficient in Zbrush
  • Able to optimize Model and UV for gaming pipelines
  • Knowledge of PBR Pipelines or exposure to Substance is an advantage
  • Must display a good eye for detail

Experience:

  • At least 2-5 years relevant experience; with a Multimedia degree or related field

QA-UX Analyst Intern

Responsibilities

  • Finds defects or bugs by exploring, observing and stressing the game to its limits.
  • Checks if a specific feature or revision is properly implemented within the game.
  • Provides insights and recommendations about the playability and design of a game— which can serve as a basis for developers in making the best tactical and strategic decisions regarding the game.
  • Develops new testing processes and continually improves its current testing capabilities to ensure efficient and effective testing of a game.
  • Replicates the bugs that are found by the end-users/clients then provides detailed reproducibility steps to the programmers.
  • Builds/sends game prototypes and build updates to clients.
  • Builds/sends finished game product to Apple
  • Manages iOS and Android devices.

Technical Developer

Responsibilities:

  • Study and learn any technology required as prerequisites for working on a project
  • Analyze projects and work with the team to create solutions and architecture to bring it to reality
  • Write code that adheres to project architecture and done within set estimated schedules and deadlines
  • Develop web front-ends for various platforms and make web APIs to be used by client developers
  • Create tools that can improve project workflow
  • Document technical details of a project
  • Work closely with fellow programmers, artists, and game designers to meet the technical requirements of the game design

Requirements:

  • Strong knowledge of C++ and C#
  • Strong Math skills
  • Excellent grasp of different programming paradigm for games
  • Familiarity with different game engines and frameworks such as Unity, Unreal, and Phaser
  • Fast learner and able to adapt to different coding environment
  • Must be a team player and can work with other departments
  • Strong interpersonal skill and able to communicate technical information both written and verbal

Bonus Points:

  • Familiarity with iOS/Android Development
  • Has made a lot of portfolio projects
  • Embraces the gaming culture and aware of current industry trends