3D Art Our 3D Art division is composed of a well-established art team, adaptable across a diverse range of pipelines and up-to-date on the latest 3D technologies, applied to current-generation game art.
We produce a wide range of hard-surface and organic assets, rendered in real-time, on the latest gaming consoles and VR systems. Collaborating with clients, we build believable, inspiring 3D environments, giving life to their vision.

Weapons and Vehicles

Handguns, rifles, cannons, trucks, jeeps, rockets, and more – from past to future, real or imaginary, we create arms and autos that make a real impact.

 

 

Working on a wide array of arsenal for Battlefield 2042 was a blast!
Players can expect a to use a variety weapons we made from pistols, rifles, and rocket launchers!

 

See more of our weapons work for Battlefield 2042 in our Artstation page.

It was a great opportunity to work on the unique and core weaponry of the explosive open-world sandbox game, Just Cause 4. We helped arm Rico Rodriguez with an extensive set of weapons ranging from the rail and “wind” guns to the SMART rifle and RPGs. Get a glimpse of some of the game’s weapons of ultimate destruction below.

See more of our weapons work for Just Cause 4 in our Artstation page.

From bows to assault rifles, we’re proud to have worked with Eidos-Montréal to equip the inimitable Lara Croft with her tools for Shadow of the Tomb Raider. Check out some of the 3D assets we got to work on for the game!

 

Catch more of our weapons work for Shadow of the Tomb Raider in our Artstation page: Pistols, Rifles, and Shotguns.

Environment and Props

Our diverse skill set enables an expansive assortment of objects and atmospheres to fit your preferred art style, story setting, and engine.

 

We are proud to have worked with Eidos-Montréal to create the immersive world of Shadow of the Tomb Raider. Check out some of the 3D assets we got to work on for the game! See more of our environment and cinematic props work for Shadow of the Tomb Raider in our Artstation page: Cinematic, Relics, Environment, Croft Manor Museum.

We are thrilled to have worked alongside Red Thread Games on their first person mystery adventure, Draugen. Below are some of the high-level environment assets that the teams from Manila and Madrid collaborated on for this visually stunning game.

The Secret Team Behind The Scenes

 

The Secret 6 3D team became Naughty Dog’s second largest contributing vendor for the highly anticipated 2016 release of Uncharted 4. Within a year after the game’s release, the Secret 6 team were once again in full production for a new Naughty Dog adventure, Uncharted: The Lost Legacy, a standalone title from the Uncharted franchise.

More Games We’ve Worked On

Let’s take your game to the next level!

We’re excited to hear about your upcoming project! Our teams are raring to collaborate on worldbuilding, conceptualizing characters and environments, and crafting gameplay and systems with you.