About Us Our core values are Openness to Change, Striving for Balance, Commitment to Integrity, Engaged Collaboration, and Purposeful Growth.

Our leaders set the standard for our talented team members, who are the most important elements in our game plan.
Our core values are Openness to Change, Striving for Balance, Commitment to Integrity, Engaged Collaboration, and Purposeful Growth.

Our leaders set the standard for our talented team members, who are the most important elements in our game plan.
Secret 6 is a leader in video game co-development, QA and 3D art production for console, PC, mobile, and VR gaming platforms.

 

For 15 years, we have built a reputation among some of the world’s top game development studios as a trusted and dependable outsourced production partner for their critically and commercially acclaimed AAA titles. Secret 6 has locations in San Francisco, Manila, and Madrid.

 

If you’re sharp-eyed, you’ll find us credited on the last three Uncharted titles, The Last of Us I and II, Shadow of the Tomb Raider, Yu-Gi-Oh! Duel Generations, and multiple games for Cartoon Network Asia, among others.

 

We make it our mission to translate our clients’ vision with great gameplay, awesome art, and consistent quality. Working in close partnership with them, we pride ourselves on helping get their games in top form, on time and on target.

Our Leaders

Secret 6 - Ron Schaffner
Ronald Schaffner
Founder and President
Alexis Lewington
Business Director, 3D Console Unit
Rogi Calalec
Art Director, 3D Console Unit
Secret 6 Madrid Studio Head
Joaquin Otazu
Studio Head, Secret 6 Madrid
Ralph Quiambao
QA-UX Manager, Internal Operations Manager
Gene Gacho
Technical Director
Ann Galit
2D Creative Manager
Regina “Xiao” Supapo
Game Design Manager, Head of Marketing
Jemuel Bernaldez
3D Art Lead for Game Dev
Darcy Pangilinan Belmonte
Accounting Manager
Hannah Donato
Head of Marketing
Secret 6 - Ron Schaffner

Ronald Schaffner

Founder and President

Alexis Lewington

Business Director,
3D Console Unit

Rogi Calalec

Art Director,
3D Console Unit

Secret 6 Madrid Studio Head

Joaquin Otazu

Studio Head
Secret 6 Madrid

Ralph Quiambao

QA-UX Manager,
Internal Operations Manager

Gene Gacho

Technical Director

Ann Galit

2D Creative Manager

Regina 'Xiao' Supapo

Game Design Manager

Jemuel Bernaldez

3D Art Lead for Game Dev

Darcy
Pangilinan-Belmonte

Accounting Manager

Hannah Donato

Head of Marketing

Our Studios

Secret 6 Manila

Secret 6 Madrid

Your Arsenal in Game Development

Our work is literally play, but we’re not playing around. Our team is honed to create, collaborate, elevate, and facilitate, delivering great game experiences.

3D Art

We create weapons, vehicles, environments, props, concepts, and in-game graphic designs, rendered in real time, via an established team that’s adaptable across various pipelines and up-to-date on the latest tech and art styles.

2D Art

We create character and environment concepts, VFX & user interface design, game art assets, and animation, via a team – including an in-house graphics and concept group – that can provide stunning visuals at any point of production.

Technical Development

Collaborating through full game development, we combine expertise in multiple tools and techniques – like Unreal Engine 4, Unity, server technology, and emerging technology – to deliver games that work, and work well.

Production

Our producers keep our people focused on effective, accurate, timely execution, upholding an elevated standard of excellence through every step of the process, to surpass the expectations of both our clients and their customers.

Design

Collaborating with clients and colleagues, our designers bring their expertise and experience across genres and platforms, devising gameplay and user experience that seamlessly integrates with and enhances each game’s theme.

Quality Assurance

Our QA team constantly evaluates a large portion of Secret 6’s deliverables throughout production, integrating user experience testing to ensure elevated game experiences, from the broad strokes on down to the tiniest details.

The Supporting Teams

Our internal operations group – admin, employee relations, IT, and accounting – facilitates a happy, healthy work environment. And our newly-minted marketing team is hard at work, so that Secret 6 doesn’t stay secret!

 

Employee Relations
Admin
IT
Accounting
Marketing

History

Marking a huge turning point, Secret 6 joins the Catalis Group --an industry-leading games service provider and publisher headquartered in London, UK. We're looking forward to the opportunity to continue our growth by tapping into new networks, clients, and opportunities! 2023 Read More 2020 After fifteen years, our cover’s completely blown, and our passion for game development is no longer a secret! It was an unprecedented year but we adapted to the changes along the way. Our studios worked productively and safely from home and we celebrated our anniversary virtually, gathering 200+ employees from 3 different timezones. Read More Secret 6 Madrid 2018 After a successful partnership with Voxel school that continues today, Secret 6 Madrid SL was established in November, a direct expansion of the Philippines operation. 2018 Project Xandata wins both Best Desktop/Downloadable and People’s Choice, at Game Connection America. Secret 6 QA services subsidiary, Aphondo 2017 Aphondo, a Secret 6 quality assurance studio, was established. The team applies their deep experience in testing a broad range of games and media to ensure the quality of its partners' products. Voxel School in Madrid partners with Secret 6 2017 Secret 6 explored a partnership with Voxel School in Madrid opening a game art lab on campus to provide recent graduates with production training to further equip them with industry-relevant skills, while also providing current production methodologies to Voxel School’s instructors. 2017 Now 150 people strong, we move to the West Tower of Tektite. Aphondo, Secret 6’s wholly-owned QA subsidiary, is established. Project Xandata wins its first award, Best in Technology, at the first-ever Southeast Asia Game Awards, at Level Up KL. 2016 E-Sports & Gaming Summit 2016 is our first convention showcase. There, we unveil the Project Xandata public alpha. 2015 Our company turns 10! Our Game Development and 2D teams move to Tektite Towers. 2012 - 13 Our QA team and Game Design department are established. Our Game Development and 2D teams move to Tektite Towers. 2009 Our Game Development and 2D Art departments are established. 2005 Secret 6, Inc. is founded in San Francisco, California. Our 3D studio is established at Taipan Place, Ortigas Center.

Ronald Schaffner

Founder and President

Ron has shaped Secret 6 from the art outsourcing studio he founded in 2005 to an established, reliable provider of full game development services across studios in Manila and Madrid. He’s a veteran in the Philippine game development scene and remains active in our business development efforts.

In 2023, Ron joined the Catalis Group production service leadership team when Secret 6 became part of its roster of industry-leading game service providers.

His background encompasses over 20 years in tech and business, including as director of New Business Development at Sony Computer Entertainment America. Ron holds Bachelor’s and Master’s degrees in Electrical Engineering from the University of Illinois, Urbana-Champaign, and Santa Clara University, respectively.

Alexis Lewington

Business Director
3D Console Unit

Alexis handles business for our 3D console division, oversees production for our AAA client base, and establishes new creative partnerships. She recently expanded her division’s services with a 2D concept art team, for pre-production support and in-game graphics.

Alexis joined Secret 6 in 2014, bringing over 17 years of business development experience and a strong, demonstrated history of the building and managing teams to handle 3D art.

Rogi Calalec

Art Director
3D Console Unit

Rogi spearheads 3D art production for our console division. His studio’s credits on AAA games include Uncharted 4 and Uncharted: The Lost Legacy, Witcher DLC: Blood and Wine, and recently Shadow of the Tomb Raider, to name just a few.

Since he started his career in 2007, his 3D weapon work has continued to be one of his specialties, earning him praise from international art teams. Rogi joined Secret 6 in 2015.

Secret 6 Madrid Studio Head

Joaquin Otazu

Studio Head
Secret 6 Madrid

With eight years in game development, Joaquin led the Secret 6 Madrid team in their production for games like Medievil and Draugen. Before joining the company, he has been credited in several major titles such as Call of Duty WW2, Call of Duty: Infinite Warfare, and more.

Joaquin specializes in 3D game art and holds a degree in Game Design and Development for Video Games. Currently, he heads Secret 6 Madrid: the city’s first art-outsourcing studio for AAA games.

 

Ralph Quiambao

QA-UX Manager
Internal Operations Manager

As head of our quality assurance division, Ralph ensures quality and functionality across our game development projects. He stepped up to lead our internal operations in 2016 and, in 2018, also became head of Aphondo, our new subsidiary specializing in QA.

Ralph started as a quality assurance and user experience analyst for Secret 6 in 2013 and was soon instrumental in building our structure and pipelines.

Gene Gacho

Technical Director

Gene leads his programming team toward the successful completion of projects and the growth of our game portfolio. He’s the creator and head of development for our first company-owned title, the competitive first-person shooter Project Xandata.

Gene started as a freelance programmer for Secret 6 in 2010, soon joining us full-time as lead programmer. He graduated from Ateneo de Manila with a degree in Computer Science.

Ann Galit

2D Creative Manager

A user interface design and 2D game asset specialist, Ann handles over 60 artists and animators. She and Jem Bernaldez also manage the 3D Art team for game development.

She joined Secret 6 in 2009 as a freelance artist. Ann eventually became a creative lead, in which role she was pivotal in developing the structure and pipelines of our 2D Art department. She holds a Multimedia Arts degree from De La Salle – College of Saint Benilde.

Regina ‘Xiao’ Supapo

Game Design Manager

Xiao has led our game design team since it was formally established in 2014 and continues to ship various games across different franchises and platforms.

Xiao started out with us as a quality assurance analyst in 2012. And she was the Head of Marketing from 2018 – 2022. She holds a Master’s degree in Technology Management from the University of the Philippines and a Bachelor of Arts degree in Multimedia Arts from the Asia Pacific College.

Jemuel Bernaldez

3D Art Lead for Game Dev

Jem heads our 3D art team for in-house game development work and is the art director for Secret 6’s own competitive first-person shooter Project Xandata.

He started with us as a texture artist, and is credited in that role on The Last of Us, as well as alongside the studio on AAA titles like Uncharted 2 and 3. He holds a Bachelor’s degree in Fine Arts, with a major in Advertising, from the University of Santo Tomas.

Darcy Pangilinan-Belmonte

Accounting Manager

Alongside her fundamental expertise in accounting itself, Darcy oversees all areas related to our company’s financial reporting.

She joined Secret 6 in 2014 as an accountant and has since become head of our Accounting division, under Internal Operations. Darcy’s a Certified Public Accountant, and holds degrees in Accountancy and Management Accounting.

Hannah Donato

Head of Marketing

Hannah oversees all marketing efforts for Secret 6 and its properties to facilitate brand development and awareness.

Hannah started her career in Secret 6 as a game producer in 2014. Two years later, she shifted to a marketing role as the company’s senior events manager and brand coordinator and was responsible for the Secret 6’s presence in various local and international events and conventions. She graduated from Ateneo de Manila with a degree in BS Communications Technology Management.