3D Quality Assurance Specialist
Location: Manila, Philippines
Responsibilities:
- Create and ensure textures are seamless.
- Manipulate and ensure 3D models are based on specified requirements.
- Render scenes ensuring required parameters are observed.
- Update progress and reports as prescribed by the development
Requirements:
- Proficient in using word processing and spreadsheet tools and other Google Apps.
- Working knowledge in using Substance Designer / Painter, Maya, & V-ray
- Proficient in written and verbal English.
- Keen eye for detail
- Able to adapt well in a dynamic team environment.
- Critical Thinker
- Strong work ethic
- Team-oriented
- Good troubleshooting skills.
Work-from-Home Requirements:
- Stable Internet Connection.
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points
- Knowledge in 3D animation
- Game testing experience
Experience:
- At least 3 to 5 years of professional experience.
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
3D Unity Artist
Location: Manila, Philippines
Requirements:
- Knows the basic technical requirements working in UNITY.
- Updated on the latest rendering pipelines in UNITY. (URP, HDRP)
- Must have an experience of a 3D artist with a good understanding of PBR workflow and stylized workflow.
- Able to understand and optimize lightmap baking and other visual enhancements needed for the project.
- Highly dependable on any issues.
- Understanding Simple shader creations in unity and other technical visual capabilities
- Team player.
Responsibilities:
- Ensure each asset is presented as intended in terms of quality within the engine.
- Importing assets properly to UNITY engine.
- Assist Leads on creating documentations for the team.
- Contribute and maintain a creative vision during all stages of the creation process.
- Addresses revisions and deliverables in a timely and responsive manner.
- Regularly review, verify and update the status of your assigned tasks and workload.
- Collaborate and participate in any necessary meetings, team or activities related to the project assigned.
Work-from-Home Requirements:
- Stable Internet Connection.
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points
- Knowledge of SVN programs. (SOURCE TREE, TORTOISE, PERFORCE)
- Knows how to use Unreal as well on a production level.
Experience:
- Fresh graduates are welcome to apply!
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
3D Environment Artist
Location: Manila, Philippines and Madrid, Spain
Requirements:
- Experience in 3D modeling and Latest Workflows (pbr and stylized)
- Very good communication skills
- Team player, Proactive
- Creative with high standards
- Easily adaptable, able to fast learn technical constraints of platforms, engines and software
- Responsible and resourceful
- Efficient and hardworking
Responsibilities:
- Create Environments in tight collaboration with Level Designers and Project lead.
- Create 3D assets and textures in line with the projects artistic and technical direction.
- Integrate assets and textures produced in the game engine.
- Verify the quality of your work once imported into the game, and make improvements necessary.
- Use artistic references to improve the visuals.
- Respond to and implement changes according to the received feedback.
Work-from-Home Requirements:
- Stable Internet Connection.
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points:
- Previous experience working in the gaming industry.
- Leadership skills.
- Knowledge of other 3D engines is a plus.
Experience:
- At least 3 to 5 years of professional experience.
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
Motion Graphics Animator
Location: Manila, Philippines
What you will be doing:
- Conceptualize, animate and edit 2D art assets for creative video for games and marketing.
- Create visual effects for in-game scenes and character animations.
- Collaborate with the 2D art team and animators.
Qualifications:
- At least 1 year of professional experience.
- Proficient in After Effects for motion graphic, visual effects, compositing and editing.
- Excellent grasp of character puppet animation.
- Good troubleshooting skills.
- Has a good eye for detail.
- Mid to high level of proficiency in Photoshop.
- Team player.
Work-from-Home Requirements:
- Stable Internet Connection.
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points
- Storyboarding skills.
- Has great communication and storytelling skills.
- Embraces the gaming culture and is aware of current industry trends.
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
Game Designer
Location: Manila, Philippines
What you will be doing:
- Conduct efficient research and evaluation, and understand technical constraints and impact of designs.
- Create clear and concise proposals or pitches, guides, documentation, screen flows, and wireframes of game features, systems, UI, to levels.
- Properly and efficiently communicate and present designs to internal project teams and external partners and clients.
- Assist in ensuring the game quality, project progress, and user experience through various testing methods, such as usability testing and playtesting.
- Develop engaging designs and gameplay aligned to set goals of the project or product, and within production constraints.
- Implement designs using in-house tools and plug-ins and create prototypes of designs.
- Assist in the development of design processes and best practices.
Requirements:
- Mental agility and adaptability in problem solving and to understand and adapt to the ever-changing game industry landscape.
- Enthusiasm and clear-cut passion for playing, developing games and player experience.
- Strong communication skills-- in listening, providing and receiving feedback, and articulating thoughts and ideas.
- Proficient in written and verbal English.
- A team player; able to work collaboratively across various disciplines.
- Proficient in using word processing and spreadsheet tools, with working knowledge in using wireframing and graphic editing tools.
- At least over a year of industry experience as a game designer or any role in the game industry.
Bonus Points:
- Having shipped titles is a plus
- Knowledge of the gaming market
- Ability to analyze game analytics data
- Game programming or art background
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
Game Programmer
Location: Manila, Philippines
What you will be doing:
- Maintain familiarity with the assigned project’s design
- Study and learn any technology required as prerequisites for the assigned project
- Architect code, tools and any other solutions to bring the project from design to reality
- Write code that adheres to a project’s set architecture and company standards within schedule
- Write technical documentation according to company standards
- Maintain collaborative relations with Design, Art, Audio, QA and any other Game Development discipline teams
Requirements:
- Fast learner and able to adapt to different coding environments
- Excellent grasp of different programming paradigms for games
- Embraces the gaming culture and aware of current industry trends
- Strong interpersonal skill and able to communicate technical information both written and verbal
- Strong knowledge of C++ and C#
- Strong debugging skills
- Strong Math skills
- Practical experience with different game engines and frameworks such as Unity and Unreal
Bonus Points:
- iOS/Android development experience
- XR development experience
- Degree in Computer Science/Game Development/Math or related field
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
VFX Programmer
Location: Manila, Philippines
What you will be doing:
- Produce high quality and optimized real-time VFX for games.
- Solve technical problems from an artist’s point of view.
- Work in collaboration with fellow programmers and artists.
- Explore new technologies and techniques.
Qualifications:
- Good understanding of shader techniques for VFX.
- Ability to create optimized in-game VFX.
- Strong math skills.
- Good communication skills
- Excellent working knowledge with image editing tools like Photoshop, 3D modelling software like Maya and game engines such as Unity and Unreal Engine 4.
- Knowledge in color theory.
- A good eye for detail.
- Fast learner and able to adapt to different technologies.
- Must be a team player and can work with other departments.
- Strong interpersonal skill and able to communicate technical information both written and verbal.
Bonus Points:
- Programming experience
- Knowledge with Embergen, Houdini and related simulation softwares
- Knowledge with Substance Designer
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
3D Animator
Location: Manila, Philippines
What you will be doing:
- At least 3 to 5 years of professional experience.
- Contribute and maintain a creative vision during all stages of the creation of digital and 3D animation.
- Develop and create 3D animations for real-time rendered games.
- Addresses revisions and deliverables in a timely and responsive manner.
- Regularly review, verify and update the status of your assigned tasks and workload.
- Collaborate and participate in any necessary meetings, team or activities related to the project assigned.
- Animate creatures, props, and cameras, as well as action based characters or descriptions.
- Deliver high quality animation that meets the originality, creative and technical quality standards.
Qualifications:
- Proficient in Maya and Motionbuilder for animation and building of library of animation assets.
- Excellent grasp of animating characters, creatures, and animals.
- Good understanding of scripting and technical and creative troubleshooting.
- Immaculate attention to details.
- Mid to high level of proficiency in Unity and Unreal.
- A team player.
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
- Able to do rigging.
- Able to do scripting.
- Able to do facial animation.
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
Senior 3D Artist
Location: Manila, Philippines and Madrid, Spain
What you will be doing:
- Contributes to the full scope of 3D asset creation on 3D mobile and AAA pipelines
- Provides all models, textures, maps, assets in line with Client quality bars and prescribed deadlines
- Communicate and coordinate with Producers, Leads and Managers
- Mentor and train other 3D artists
Qualifications:
- 3-5 years of experience
- With above average portfolios detailing a good selection of photo realistic and/or stylized models
- Advanced knowledge in high poly modelling in both MAYA and ZBrush
- Basic game engine experience (Unreal and Unity)
- Strong understanding or texturing experience using both Substance Painter & or Designer
- A good eye for detail
- Has experience to lead a small team
- Able to adapt well in a dynamic team environment
- Addresses revisions in a timely and responsive manner
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
Junior 3D Artist
Location: Manila, Philippines and Madrid, Spain
What you will be doing:
- Contributes to the full scope of 3D asset creation on 3D mobile and AAA pipelines
- Provides all models, textures, maps, assets in line with Client quality bars and prescribed deadlines
- Addresses revisions in a timely and responsive manner
Qualifications:
- Willing to Learn and to be trained
- With above average portfolios detailing a good selection Realistic or Stylized assets
- Knowledge in high poly modelling in both MAYA and ZBrush
- Good understanding or texturing experience using both Substance Painter
- A good eye for detail
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
- Basic game engine Experience (Unreal , Unity)
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
2D Artist
Location: Manila, Philippines
What you will be doing:
- To create art assets in wide range of styles (stylized to realistic) from concept to game integration
- To collaborate with art and developer team in ensuring quality of work
Qualification:
- Proficient in Adobe Photoshop
- Excellent grasp of colors and themes in asset creation
- Positive attitude and collaboration skills
- A team-player
- Attentive to details
- Specializes in character or environment illustration
- Has 1-3 years professional experience as a 2D Artist
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
- Fast learner and able to adapt to any art style.
- Basic knowledge in Sketch-up
- Knowledgeable in Adobe Illustrator
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.
Graphic/Concept Artist
Location: Manila, Philippines
What you will be doing:
- To create in-game graphics which populate virtual AAA worlds, including but not limited to, logos, product packaging branding, signages, illustrations and concepts.
- To create realistic graphic designs that convey intentional messaging and identify numerous products.
- Determine the scope of Client briefs , review with the team and collaborate closely with the Senior Project Manager. Help capture Clients visual expectations for the locations they are creating.
- To present unique designs which reflect an array of art style types and imagery where colors, layout, text, blend perfectly together.
Qualifications:
- Highly creative
- Able to combine art & technology and keep up with all the latest graphic trends
- Up-to-date on latest softwares and industry techniques
- Proficient in using Adobe Photoshop, Adobe Illustrator
Work-from-Home Requirements:
- Stable Internet Connection
- Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
- Knowledge of 3D software tools
With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.