Career Opportunities

Our work really is about play. But we’re serious about keeping our people happy and healthy, in an environment that empowers them and helps them grow. We believe in passion, teamwork, entrepreneurship, and integrity. It’s this collaborative culture of open communication that’s made us 180+ strong today.

Job Opening

Come on, we make games – what else do you need to know? We work on diverse projects across 2D, 3D, and Game Dev divisions, including development of our own titles. If you’re ready to create amazing gaming experiences, join us now!

 


Didn’t find an opening that matches your passion and skill set? Check in on us again soon, or follow our Facebook, LinkedIn, and Twitter pages for updates.

 


Having difficulty viewing the job postings? You can also view the job descriptions HERE.

Careers

QA-UX Analyst

Location: Manila, Philippines Hiring for: Aphondo
Requirements:
  • Knowledge on documentation tools such as Spreadsheets, Documents/Word, etc,
  • Understand basic troubleshooting
  • Proficiency in English language
  • Good communication skills
  • Able to write in a concise manner
  • Keen eye for detail
  • Critical Thinker
  • Strong work ethic
  • Team-oriented
  • Able to adapt to sudden changes in task
Responsibilities:
  • Finds defects or bugs by exploring, observing and stressing the game to its limits.
  • Checks if a specific feature or revision is properly implemented within the game.
  • Provides insights and recommendations about the playability and design of a game — which can serve as a basis for developers in making the best tactical and strategic decisions regarding the game.
  • Develops new testing processes and continually improves its current testing capabilities to ensure efficient and effective testing of a game.
  • Replicates the bugs that are found by the end-users/clients then provides detailed reproducibility steps to the programmers.
  • Manage iOS and Android devices.
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
  • Has a broad knowledge on video games and the different genres
  • Participated in closed/open beta testing
  • Knowledge on Game Development process
  • Has experience in game testing (automation and scripting)
Experience:
  • Fresh Graduates are welcome to apply!

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

UI Artist

Location: Manila, Philippines
Requirements:
  • Proficient in Adobe Photoshop.
  • Basic knowledge in UX.
  • Knowledgeable in Adobe Illustrator.
  •  
  • Knowledgeable in Figma or Adobe XD.
  • Adaptable to a wide variety of UI art styles and elements
  • Can communicate concepts and designs through sketches and mock-ups.
  • Positive attitude and collaboration skills.
  • Attentive to detail.
Responsibilities:
  • To design, implement and optimize UI assets for games.
  • To create UI studies and mockups that are graphically interesting, intuitive and user-friendly.
  • To collaborate with the 2D art team, game designers and developers in UI art integration.
Work-from-Home Requirements:
  • Stable Internet Connection.
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points:
  • Technical skills on optimization and UI exports.
  • Experience in UI integration to engine; working closely with developers.
  • Embraces the gaming culture and is aware of current industry trends.
Experience:
  • 2-3 years professional experience in a user-interface position in the gaming or web industry.

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

2D Animator

Location: Manila, Philippines
Requirements:
  • Proficient in Animate / Flash for character animation.
  • Excellent grasp of animation principles.
  • Has a good eye for technical details.
  • High creativity and imagination.
  • Positive attitude and collaboration skills.
  • Team player.
Responsibilities:
  • To create rig and animation for games in Animate CC.
  • Follow creative direction and technical guidelines in creating game-ready animation.
  • To collaborate with the 2D art team and animators.
Work-from-Home Requirements:
  • Stable Internet Connection.
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points:
  • Has skill in Storyboarding.
  • Basic knowledge in using Spine, Photoshop, or Illustrator.
  • Has great communication and storytelling skills.
  • Embraces the gaming culture and is aware of current industry trends.
Experience:
  • At least 1-2 years of professional experience.

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

3D Rigger

Location: Manila, Philippines
Requirements:
  • Proficient in Maya and other 3D Software.
  • Technical Knowledge in terms of troubleshooting game export file format.
  • Able to adapt and use exclusively provided scripts.
  • Extensive understanding of forward kinematics and inverse kinematics and hierarchical constraints.
  • Good understanding of scripts and file troubleshooting.
  • Ability to rig different styles of characters biped and quadruped using both deformable and non deformable rigging.
  • Knowledge of production pipeline and exceptional problem solving.
  • Knowledgeable in Unity and Unreal.
  • Displays good character and strong work ethics that will motivate team members.
Responsibilities:
  • Must participate with Devs and animators to enhance animation workflow and pipeline.
  • Work closely with modelers and animators to ensure an asset is efficiently rigged and capable of full range of motion with fine levels of control and usability.
  • Collaborate and participate in any necessary meetings, team or activities related to the project assigned.
  • Deliver high quality output that meets the technical quality standards.
Work-from-Home Requirements:
  • Stable Internet Connection.
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points:
  • Animation
  • Scripting
Experience:
  • At least 1 to 2 years of professional experience.

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

3D Quality Assurance Specialist

Location: Manila, Philippines
Responsibilities:
  • Create and ensure textures are seamless.
  • Manipulate and ensure 3D models are based on specified requirements.
  • Render scenes ensuring required parameters are observed.
  • Update progress and reports as prescribed by the development
Requirements:
  • Proficient in using word processing and spreadsheet tools and other Google Apps.
  • Working knowledge in using Substance Designer / Painter, Maya, & V-ray
  • Proficient in written and verbal English.
  • Keen eye for detail
  • Able to adapt well in a dynamic team environment.
  • Critical Thinker
  • Strong work ethic
  • Team-oriented
  • Good troubleshooting skills.
Work-from-Home Requirements:
  • Stable Internet Connection.
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points
  • Knowledge in 3D animation
  • Game testing experience
Experience:
  • At least 3 to 5 years of professional experience.

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

3D Unity Artist

Location: Manila, Philippines
Requirements:
  • Knows the basic technical requirements working in UNITY.
  • Updated on the latest rendering pipelines in UNITY. (URP, HDRP)
  • Must have an experience of a 3D artist with a good understanding of PBR workflow and stylized workflow.
  • Able to understand and optimize lightmap baking and other visual enhancements needed for the project.
  • Highly dependable on any issues.
  • Understanding Simple shader creations in unity and other technical visual capabilities
  • Team player.
Responsibilities:
  • Ensure each asset is presented as intended in terms of quality within the engine.
  • Importing assets properly to UNITY engine.
  • Assist Leads on creating documentations for the team.
  • Contribute and maintain a creative vision during all stages of the creation process.
  • Addresses revisions and deliverables in a timely and responsive manner.
  • Regularly review, verify and update the status of your assigned tasks and workload.
  • Collaborate and participate in any necessary meetings, team or activities related to the project assigned.
Work-from-Home Requirements:
  • Stable Internet Connection.
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points
  • Knowledge of SVN programs. (SOURCE TREE, TORTOISE, PERFORCE)
  • Knows how to use Unreal as well on a production level.
Experience:
  • Fresh graduates are welcome to apply!

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

3D Environment Artist

Location: Manila, Philippines and Madrid, Spain
Requirements:
  • Experience in 3D modeling and Latest Workflows (pbr and stylized)
  • Very good communication skills
  • Team player, Proactive
  • Creative with high standards
  • Easily adaptable, able to fast learn technical constraints of platforms, engines and software
  • Responsible and resourceful
  • Efficient and hardworking
Responsibilities:
  • Create Environments in tight collaboration with Level Designers and Project lead.
  • Create 3D assets and textures in line with the projects artistic and technical direction.
  • Integrate assets and textures produced in the game engine.
  • Verify the quality of your work once imported into the game, and make improvements necessary.
  • Use artistic references to improve the visuals.
  • Respond to and implement changes according to the received feedback.
Work-from-Home Requirements:
  • Stable Internet Connection.
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
Bonus Points:
  • Previous experience working in the gaming industry.
  • Leadership skills.
  • Knowledge of other 3D engines is a plus.
Experience:
  • At least 3 to 5 years of professional experience.

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

Motion Graphics Animator

Location: Manila, Philippines
What you will be doing:
  • Conceptualize, animate and edit 2D art assets for creative video for games and marketing.
  • Create visual effects for in-game scenes and character animations.
  • Collaborate with the 2D art team and animators.
Qualifications:
  • At least 1 year of professional experience.
  • Proficient in After Effects for motion graphic, visual effects, compositing and editing.
  • Excellent grasp of character puppet animation.
  • Good troubleshooting skills.
  • Has a good eye for detail.
  • Mid to high level of proficiency in Photoshop.
  • Team player.
  • Work-from-Home Requirements:
    • Stable Internet Connection.
    • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions.
    Bonus Points
    • Storyboarding skills.
    • Has great communication and storytelling skills.
    • Embraces the gaming culture and is aware of current industry trends.

    With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
    However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

Game Designer

Location: Manila, Philippines
What you will be doing:
  • Conduct efficient research and evaluation, and understand technical constraints and impact of designs.
  • Create clear and concise proposals or pitches, guides, documentation, screen flows, and wireframes of game features, systems, UI, to levels.
  • Properly and efficiently communicate and present designs to internal project teams and external partners and clients.
  • Assist in ensuring the game quality, project progress, and user experience through various testing methods, such as usability testing and playtesting.
  • Develop engaging designs and gameplay aligned to set goals of the project or product, and within production constraints.
  • Implement designs using in-house tools and plug-ins and create prototypes of designs.
  • Assist in the development of design processes and best practices.
Requirements:
  • Mental agility and adaptability in problem solving and to understand and adapt to the ever-changing game industry landscape.
  • Enthusiasm and clear-cut passion for playing, developing games and player experience.
  • Strong communication skills-- in listening, providing and receiving feedback, and articulating thoughts and ideas.
  • Proficient in written and verbal English.
  • A team player; able to work collaboratively across various disciplines.
  • Proficient in using word processing and spreadsheet tools, with working knowledge in using wireframing and graphic editing tools.
  • At least over a year of industry experience as a game designer or any role in the game industry.
Bonus Points:
  • Having shipped titles is a plus
  • Knowledge of the gaming market
  • Ability to analyze game analytics data
  • Game programming or art background
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

VFX Artist

Location: Manila, Philippines
What you will be doing:
  • Produce high quality and optimized real-time VFX for games.
  • Solve technical problems from an artist’s point of view.
  • Work in collaboration with fellow programmers and artists.
  • Explore new technologies and techniques.
Qualifications:
  • Good understanding of shader techniques for VFX.
  • Ability to create optimized in-game VFX.
  • Strong math skills.
  • Good communication skills
  • Excellent working knowledge with image editing tools like Photoshop, 3D modelling software like Maya and game engines such as Unity and Unreal Engine 4.
  • Knowledge in color theory.
  • A good eye for detail.
  • Fast learner and able to adapt to different technologies.
  • Must be a team player and can work with other departments.
  • Strong interpersonal skill and able to communicate technical information both written and verbal.
Bonus Points:
  • Programming experience
  • Knowledge with Embergen, Houdini and related simulation softwares
  • Knowledge with Substance Designer
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

Senior 3D Artist

Location: Manila, Philippines and Madrid, Spain
What you will be doing:
  • Contributes to the full scope of 3D asset creation on 3D mobile and AAA pipelines
  • Provides all models, textures, maps, assets in line with Client quality bars and prescribed deadlines
  • Communicate and coordinate with Producers, Leads and Managers
  • Mentor and train other 3D artists
 
Qualifications:
  • 3-5 years of experience
  • With above average portfolios detailing a good selection of photo realistic and/or stylized models
  • Advanced knowledge in high poly modelling in both MAYA and ZBrush
  • Basic game engine experience (Unreal and Unity)
  • Strong understanding or texturing experience using both Substance Painter & or Designer
  • A good eye for detail
  • Has experience to lead a small team
  • Able to adapt well in a dynamic team environment
  • Addresses revisions in a timely and responsive manner
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

3D Artist

Location: Manila, Philippines and Madrid, Spain
What you will be doing:
  • Contributes to the full scope of 3D asset creation on 3D mobile and AAA pipelines
  • Provides all models, textures, maps, assets in line with Client quality bars and prescribed deadlines
  • Addresses revisions in a timely and responsive manner
Qualifications:
  • Willing to Learn and to be trained
  • With above average portfolios detailing a good selection Realistic or Stylized assets
  • Knowledge in high poly modelling in both MAYA and ZBrush
  • Good understanding or texturing experience using both Substance Painter
  • A good eye for detail
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
  • Basic game engine Experience (Unreal , Unity)

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

2D Artist

Location: Manila, Philippines
What you will be doing:
  • To create art assets in wide range of styles (stylized to realistic) from concept to game integration
  • To collaborate with art and developer team in ensuring quality of work
Qualification:
  • Proficient in Adobe Photoshop
  • Excellent grasp of colors and themes in asset creation
  • Positive attitude and collaboration skills
  • A team-player
  • Attentive to details
  • Specializes in character or environment illustration
  • Has 1-3 years professional experience as a 2D Artist
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
  • Fast learner and able to adapt to any art style.
  • Basic knowledge in Sketch-up
  • Knowledgeable in Adobe Illustrator

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

Graphic/Concept Artist

Location: Manila, Philippines
What you will be doing:
  • To create in-game graphics which populate virtual AAA worlds, including but not limited to, logos, product packaging branding, signages, illustrations and concepts.
  • To create realistic graphic designs that convey intentional messaging and identify numerous products.
  • Determine the scope of Client briefs , review with the team and collaborate closely with the Senior Project Manager. Help capture Clients visual expectations for the locations they are creating.
  • To present unique designs which reflect an array of art style types and imagery where colors, layout, text, blend perfectly together.
Qualifications:
  • Highly creative
  • Able to combine art & technology and keep up with all the latest graphic trends
  • Up-to-date on latest softwares and industry techniques
  • Proficient in using Adobe Photoshop, Adobe Illustrator
Work-from-Home Requirements:
  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
  • Knowledge of 3D software tools

With the current situation surrounding COVID-19, our hiring process and working environment is primarily done through Discord and Google Suite. A stable internet connection is required to work remotely.
However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

FAQ

Given the COVID-19 situation, what is you current setup for employees? What does this mean for recruitment?

With the current situation surrounding COVID-19, our hiring process and working environment is done remotely primarily through Discord and Google Suite. A stable internet connection is required.

 

However, once we do fully reopen our offices, everyone is expected to render a majority of the work in person, on-site in our studios in Manila and Madrid.

 

For full-time employees, we provide the workstations and deliver them to the employee’s location. There are also agreements and policies in place to ensure security of the project and balance working conditions.

Who can apply?

Anyone with some experience and lots of passion in game development is welcome. A strong portfolio is highly recommended, especially for creative roles.

Who can apply for internship?

Intern applicants must be full-time students at a college or university. The ideal internship duration, for our best benefit and yours, is at least three months.

How can I apply?

There’s a handy form, right on this page! You can also e-mail your application to jobs@secret6.com, with a cover letter and link to your portfolio.

Do you accept walk-in applicants?

We want to see you at your best, so we schedule our tests and interviews, rather than doing them on the spot. Whether for a job or internship, please apply online. And given the COVID-19 situation and our ongoing Work-from-Home setup, we only accommodate online applicants.

When will I hear from you about my application?

We’ll be screening your resume – if your qualifications meet our requirements, we’ll get back to you within three weeks of receiving your application.

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