Responsibilities:

  • Contributes to the full scope of 3D asset creation on 3D mobile and AAA pipelines
  • Provides all models, textures, maps, and assets in line with Client quality bars and prescribed deadlines
  • Addresses revisions in a timely and responsive manner

Requirements:

  • Willing to learn and to be trained
  • With above average portfolios detailing a good selection of photo realistic and/or stylized models
  • Knowledge in high poly modeling in both MAYA and ZBrush
  • Basic game engine experience (Unreal and Unity)
  • Basic understanding or texturing experience using both Substance Painter and/or Designer
  • A good eye for detail