Responsibilities:

  • Contributes to the full scope of 3D asset creation on 3D mobile and AAA pipelines
  • Provides all models, textures, maps, assets in line with Client quality bars and prescribed deadlines
  • Communicate and coordinate with Producers, Leads and Managers
  • Mentor and train other 3D artists

Qualifications:

  • 3-5 years of experience
  • With above average portfolios detailing a good selection of photo realistic and/or stylized models
  • Advanced knowledge in high poly modelling in both MAYA and ZBrush
  • Basic game engine experience (Unreal and Unity)
  • Strong understanding or texturing experience using both Substance Painter & or Designer
  • A good eye for detail
  • Has experience to lead a small team
  • Able to adapt well in a dynamic team environment
  • Addresses revisions in a timely and responsive manner