Produce high quality and optimized real-time VFX for games
Solve technical problems from an artist’s point of view
Work in collaboration with fellow programmers and artists
Explore new technologies and techniques
Requirements:
Good understanding of shader techniques for VFX
Ability to create optimized in-game VFX
Strong math skills
Good communication skills
Excellent working knowledge with image editing tools like Photoshop, 3D modelling software like Maya and game engines such as Unity and Unreal Engine 4
Knowledge in color theory
A good eye for detail
Fast learner and able to adapt to different technologies
Must be a team player and can work with other departments
Strong interpersonal skill and able to communicate technical information both written and verbal
Work-from-Home Requirements:
Stable Internet Connection
Means to be trained/work properly online and engage on at least voice calls for meetings and discussions
Bonus Points:
Programming experience
Knowledge with Embergen, Houdini and related simulation softwares